Not Pixel Channel

@notpixel_channel
Latest publications
Publication date:
21 Apr, 17:12
🙂🔳🔳🔳🙂🔳🔳🔳🙂
Not Season in Pixel World
🔳🙂🙂🔳🔳🔳🔳🙂🔳
Pick your side - Agents or Aliens.
🔳🔳🔳🙂🙂🔳🔳🔳🙂
2 exclusive bundles already in the store.
Not Factory is the battleground.
🔳🔳🔳🔳🔳🔳🔳🔳🔳
🔳🔳🔳🔳🔳🔳🔳🔳🙂
🙂🙂🙂🔳🔳🔳🔳🔳🔳
🙂🔳🔳🔳🔳🔳🔳🔳🔳
🙂🙂🙂🙂🔳🔳🔳🔳🔳
Phase 4.
probably nothing
👁 8635 👍 20 🔁 27 Publication date:
15 Apr, 16:12
Yes, the past month has been dedicated to prepping our global release across Google Play, App Store, CrazyGames, Discord, Facebook, Steam, and more. While pw.game is live and px.market is coming soon, Telegram remains our "strategic base".
We are among the pioneers building games in Telegram. In our view, we would love to see Telegram’s own native game catalog and featuring tools for new projects to help users discover games and developers grow. 🤞
👁 24704 👍 45 🔁 68 Publication date:
15 Apr, 15:26
Building Real Utility
Culture and hype have their place. Meme tokens are sometimes driven by culture or a strong voice, but often rely on short-term momentum. 🫥 However, we believe a sustainable token must be anchored in a self-sustaining product.
💪💎 Look at the Telegram and TON synergy: a top-tier blockchain integrated so deeply into a platform that it becomes inseparable from the user experience.
💎 This requires a "strategic sacrifice". By moving premium features – which could easily be monetized in fiat – onto the blockchain, a product breathes real life into its token. Utility isn't just a roadmap item. Utility = ecosystem power.
We like this.
💬💬 So, we have the world’s best blockchain (TON), Telegram’s billion-strong audience, and a strong product – not perfect yet, but improving daily, built by a dedicated team (focused on utility, token burns, and buybacks, not selling). Next?
The Pixel Evolution
With the Pixel World Open Beta, we are turning this vision into reality.
Product → Utility → Token
We have introduced PX Gems – a unified in-game currency convertible 1:1 with the PX token.
⚖️ "PX balance" is shared between Pixel World and Pixel Market and has utility in both products – for players, traders, holders, or all at once.
🛍 Access: PX Gems can be acquired via Telegram Stars (at what we believe is a fair rate) or by converting PX tokens (1:1).
💃 Exclusivity: We’ve already launched "Only PX" items. In just two weeks, players converted 160,000 PX into Gems to access these exclusive features. ⅓ already burned – proof.
🔥 Play-to-Burn: Every PX transaction burns PX. Every active player in Pixel World and every trader in Pixel Market makes PX scarcer. Every day. So scaling is what matters most – our priority today.
🎁 Play-to-Earn: Starting next week, PX Gems can be earned in-game simply through activity. To maintain balance and PX circulation in nature.
🐸 Only PX skins: In the coming days, we launch new skins pre-sales. Certain collections (Pepe Gun?) will be available exclusively via PX Gems.
The mountain is ahead.
💨
👁 29123 👍 59 🔁 86 Publication date:
15 Apr, 15:16

+2M PX Buyback
💨proof
💨+ 1,000,000 PX
💨+ 1,000,000 PX
3,7M PX burned
💨proof
💨+ 600,000 PX
💨+ 300,000 PX
💨+ 100,000 PX
💨+ 250,000 PX
💨+ 600,000 PX
💨+ 300,000 PX
💨+ 300,000 PX
💨+ 300,000 PX
💨+ 300,000 PX
💨+ 600,000 PX
💨+ 50,000 PX
💨burn
💨
👁 17662 👍 27 🔁 62 Publication date:
08 Apr, 20:54

Pixel World is open on Telegram!
14 MAPS
4 MODES
20 WEAPONS
🐸🐕 COSMETICS
Skins. Backpacks. Masks. Emotes.
💬💬 PRIVATE MATCHES
Squad up. Challenge friends. Create your own battles.
🤼♀️ FAST. COMPETITIVE. REPLAYABLE.
Turned out great. Jump in, invite your friends. This is just the beginning.
Play Now
Beta tester rewards, upcoming feature reveals, and the future roadmap – on the horizon.
💨
👁 31888 👍 42 🔁 82 Publication date:
05 Mar, 09:43

Beta Week 4
🦨🦨🦨
+70,000 players.
FEATURES OF THE WEEK
– Build size reduced by 50%
– PX Balance for the Pixel Market
– Ongoing work on major features, content, and gameplay
This week has fewer major updates as the team focuses on big features like the PX economy, the authorization system, clans, and release prep.
Here’s the changelog for the past 7 days:
CONTENT
– Work on new game modes
– Work on the NOT map
– 10 new weapon concepts
– 12 new cosmetic concepts
– 3 new dances
– Special weapons for Leaders
– Updates to existing maps
– Optimization, light baking, and integration of new objects. Decor and tiles for new maps
MATCH
– Faster weapon switching
– Added movement speed attribute per weapon
– Weapon inspect fix (can now be interrupted)
– Fixed multishot and shotgun reload
– Fixed single-shell reload
– Fixed player being pushed outside the map
– Fixed map clipping/see-through issues
– Fixed respawning outside the map
– Fixed invulnerability after respawn
– Fixed Premium display in kill feed
– Fixed crash when switching slots
– Fixed respawn after minimizing the app
– Fixed freeze when entering Pause state
– Fixed “Toxic” weapon sound
– Fixed explosive damage display (on enemy elimination)
– Improved control settings
– Fixed checkbox ping in settings
– Fixed sensitivity settings
– Settings reset adjustments
– Balance changes
UI & UX
– Inventory improvements
– Shop UI fixes
– Fixed box purchases
– Booster availability adjustments
– UI collider fixes
– Box opening screen improvements
– UI improvements for multi-purchases
– Kill feed UI updates (black background)
– Notifications for full rooms
– Localization fixes
– Atlas fixes
ANTICHEAT
– Report system improvements
– Fixed mass damage exploit
– Improved bot detection
– Work on code obfuscation
– Fixed bans triggered by “self-kill”
– Fixed anti-cheat false triggers on dash
OTHER
– FPS improvements for older devices
– Work on Clans and Clan Wars logic
– PX balance updates and purchases using PX gems
– Work on Invites V2
– Promo code system for influencers
– Work on weapon upgrade system
– Work on authorization system
– Work on analytics system
– Work on events/promotions system
– Forced build update and fixed match start after config updates
– 5 new 24/7 testing environments for anti-cheat and bug fixes
🌲 We need a few more features for a full release. Huge thanks to everyone for their patience and help in improving Pixel World.
Probably this month.
🎲
💨
👁 71260 👍 23 🔁 458 Publication date:
26 Feb, 20:46

PX Gems
Right now we are testing new features based on PX tokens. This post will briefly outline the key details.
PX Gems – your key to exclusive features in @pixelworld and @pixelmarket.
PX Gems are used for unique services and features within the Pixel ecosystem. Some of them:
– Early access to new skin boxes
– Exclusive “PX-only” boxes
– Unique cosmetic content
– Participation in PX League modes and wagers
– Services in @pixelmarket and more
🌟 HOW TO GET PX GEMS?
To receive PX Gems, you must have PX tokens in your TON wallet. Beginner info: ton.org
PX tokens convert to PX Gems at a 1:1 rate.
+ Additional ways to top up your PX Gems balance will be introduced in the future.
😐 PLAY TO BURN
Each time PX Gems are spent, a portion of the tokens is allocated to the Community Fund and burned – supporting project development and creating a deflationary PX economy .
👾 BALANCE-SAFE
PX Gems do not affect core gameplay balance and are not required to enjoy the game.
PX Gems are strictly for use inside the Pixel ecosystem and cannot be withdrawn or transferred outside the game.
💨
As we polish the core gameplay, new PX utilities will continue to roll out.
🏴
💨
👁 82317 👍 30 🔁 663 Publication date:
24 Feb, 20:41

Beta Week 3
We send out invites daily through the @pixelworld bot.
Priority access is given to:
– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament
🍆 We update the game every day.
FEATURES OF THE WEEK
– PX balance
– Inventory V2
– Control customization
– AI for NPCs
– Boosters
Here’s the changelog for the past 7 days:
CONTENT
– NOT a map
– New cosmetic items
– New weapon concepts
– New map concepts
– New map props (cookies, balls, a ruler for your friend)
– Ladder fixes
– Collider fixes
– Death collider fixes
– Localization updates
SETTINGS
– FPS limits
– Key binding customization
– Settings save fixes
MATCH
– Team balancing
– Private match improvements
– Dash and grenade throw fixes
– Explosive weapon fixes (ban-related)
– Fixed grenade damage missing after death
– Weapon switching bug fix
– “Invincibility” fixes
– Respawn fixes
UI
– Shop preloader fixes
– Inventory feature improvements
– Collection parsing and display in Inventory
– CDN resource storage upd
ANTICHEAT (sps, Kotori)
– New anti-cheat protection methods
– Obfuscator improvements
– Respawn time protection
– Report system fixes
– Bot detection fixes
OTHER
– Universal link opening plugin
– Navigation fixes for @pixelmarket
– Google authentication
– CG authorization logic
– Reduced build size
🔫 So, when’s the release? Here’s what we need:
– Invites V2
– UI Match V2
– Teams (clans)
– Weapon upgrades
– New game modes
– Improved mobile controls
– Anti-cheat and bug fixes
We’ll be working on this all next week.
These features don’t block the release, but we’ll do our best to complete them. The release is planned for the near future.
🎲
💨
👁 63174 👍 50 🔁 547
Russian

